Learning to Play 2D Video Games
نویسندگان
چکیده
Our goal in this project is to implement a machine learning system which learns to play simple 2D video games. More specifically, we focus on the problem of building a system that is capable of learning to play a variety of different games well, rather than trying to build a system that can play a single game perfectly. We begin by encoding individual video frames using features that capture the absolute and relative positions between visible objects. This feature transform: (1) generalizes across a wide class of 2D games; and (2) produces very sparse feature vectors, which we exploit to drastically reduce computation times. To learn an appropriate gameplay policy, we experiment with model-based and model-free reinforcement learning methods. We find that the SARSA(λ) algorithm for model-free reinforcement learning successfully learns to play PONG, FROGGER, DANCE-DANCEREVOLUTION, as well as several other games of comparable complexity.
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تاریخ انتشار 2012